No One Signs a Movie Off a PowerPoint
A veteran’s reckoning with work, worth, and the dreams he owes himself
For a decade, I’ve taught my students how to pitch. Having looked at every conceivable game pitch since my time at Virgin Interactive in the late 1990s, through my stint at Hasbro Interactive, then my START! Games venture and finally, my decade at PlayStation, and being a keen student of my own psychology, I have a pretty good feeling for what matters a…

