Early July Update
It’s hard to believe that the PlayStation Vita turns 10 this year.
Colin Campbell wrote an article on the Vita’s legacy recently. I featured much more prominently than I expected. I was embarrassed, but not surprised that Colin left out all the people I singled out for praise. Stories just don’t get written that way, I know how it works. If you bear in mind that the actual list of people who deserve heavy credit for what me and my Strategic Content team got praised for is lengthy and notable by their omission, or if you’re wise enough to substitute my name with many others as worthy of what we achieved during a unique time, then it makes for good reading. Colin is one of my favourite journalists in the industry, and has been for decades. He pulls no punches.
It was recently Troy Horton’s funeral. He was well loved in the industry, and as the Head of Scouting at Team 17, he and I were in almost daily contact. His passing came as a tremendous shock to his family, his friends and his colleagues. It has been difficult to adjust for many of us, a reminder of how fragile and short life can be.
Earlier today I interviewed Jesse Vincent, co-founder of Keyboardio, who have made a name for creating some of the best ergonomic keyboards in the world, with an attention to detail that is simply incredible. Following the runaway success of the Model 01 and Atreus, both of which I proudly own, Keyboardio just launched their new Kickstarter for the Model 100. I asked Jesse about his company’s history, his background, his product design vision and the goals of the Model 100. A video of the interview will feature on my YouTube channel at some point later in the week.
I have been working on upping my YouTube game of late, and will be making more videos. If there’s anything you’d particularly like to see me do, let me know in the comments below.
One of the things I’ve been thinking about is teaching programming to youngsters. Not just the how to, but the why to. I want to get across the pure joy many of us pioneers experienced around four decades ago. To that end, I’ve bought a Raspberry Pi, which I will unbox, learn some Python and Pygame on and then try and teach, as it’s a reasonably accessible machine. I also went down the Atari 2600 rabbit hole and found this most incredible site. If you know your 8-bit assembler, but even if you don’t, you’ll find 8bitworkshop fascinating.
I’ve not had much time to work on Multiplicity of late, but I’ve not lost interest, several things, mainly family related have been foremost of late. Some good, some not so good, like life.
I’m still trying to work out what to do with the rest of my life.